few to start
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ManchPK :: Updates :: Give us some ideas
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few to start
ok just a few to start i know server is new so i'll help find little bugs here and there
herblaw: either set clean guam to lvl 1 or give each person 1 cleaned guam to start with they make potion on their own.
drag maze: have adventurer to tele out.. its a long walk but have a combat time limit on him like 15 seconds or something.
thieving: higher gp rate on monsters.. make players wanna use skills for money
armour sales: central location?
adventurer: lumbridge tele
global chat command (::say)
herblaw: either set clean guam to lvl 1 or give each person 1 cleaned guam to start with they make potion on their own.
drag maze: have adventurer to tele out.. its a long walk but have a combat time limit on him like 15 seconds or something.
thieving: higher gp rate on monsters.. make players wanna use skills for money
armour sales: central location?
adventurer: lumbridge tele
global chat command (::say)
ranked- Posts : 12
Join date : 2009-05-13
Re: few to start
Herblaw: I added the quest so you have to do that to get lvl 3 which will allow you to clean guams
Drag maze: Fixed
Thieving: Working on that now
Armor sales: I'm thinking of making nature runes drop alot to encourage people to high alch for the best price
Lumby tele: Will do
::say: Will look into it
Drag maze: Fixed
Thieving: Working on that now
Armor sales: I'm thinking of making nature runes drop alot to encourage people to high alch for the best price
Lumby tele: Will do
::say: Will look into it
Last edited by RFS on Wed May 13, 2009 2:37 am; edited 1 time in total
RFS- Posts : 15
Join date : 2009-05-11
Re: few to start
sounds good i think for the thieving same amount as you have set for them to drop?
ranked- Posts : 12
Join date : 2009-05-13
ManchPK :: Updates :: Give us some ideas
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